Chapter 65 - Stream Chat
While some viewers were excited about Rena's announcement...
There were also many viewers who weren't interested if it wasn't a dungeon clear.
As if he could hear the comments section, Hayate began to speak at that very moment.
"Ah, right. For those who don't know about Far World Online, let me explain. This game, which was known by the abbreviation FWO, captivated over 100 million players as a god-tier game because of its freedom."
"Freedom of clothing, freedom of hairstyle. As long as you cleared the minimum terms of service, you could have any appearance you wanted. The character design was so fun!"
"There were so, so many weapons, magic spells, and fighting styles, you could fight exactly how you imagined. By the way, there were four ways to get new equipment like weapons."
"You could get them as rare drops from defeating monsters in a dungeon. You could buy them from the official dungeon store. Or you could get them from the gacha in the same official store."
"The last one is to gather the materials yourself and create it."
"And this is where FWO gets amazing. Incredibly, players could also create the recipes for crafting equipment."
Viewers who didn't know FWO couldn't believe it.
In a game with 100 million players, if recipes could be freely created, the amount of data that would need to be managed would become enormous. If the amount of data became too large, the cost of running the servers would be too high. It would put even more strain on a full-dive MMORPG that already had a large amount of data. Normally, it would become a game that couldn't be played properly.
"Players create crafting recipes. What made this possible was the 'Element System,' devised by a genius named Okabe Sadaharu-san, and the recipe appropriateness judgment AI, 'Tsukuruno.'"
"All materials that can be obtained in FWO are composed of several types of elements."
"By combining elements extracted from materials, you can create new items that aren't in any recipe, but the player sets what kind of item it will be, its properties, effects, durability, and so on, and submits it to Tsukuruno for approval."
"If that application is approved, then a new item is officially born!"
"By the way, when you succeed in creating a new item, the player's name of the creator is recorded in the item's description."
"And this is the most important part. In FWO, there was a world ranking for dungeon clear rate, but there was also a ranking for the number of items created. And the 7th ranked player in the world, who created well over 1000 new items, and was by far the number one creator in the world for automatically controlled equipment. That, is Rena right here."
"Ahem! Impressive, right?"
The comment section was buzzing with excitement. Among them were voices like this.
And then, people started to realize something.
People had realized that a pair that could gather materials and process them at the highest level had been born.
The strongest streamers who used the four-sword style had been prioritizing the rescue of trophies until now, so they had not yet started to seriously clear dungeons. It was easy to imagine that this would change significantly in the future.
"By the way, my item creation count is only 7. I tried pretty hard while streaming, but Tsukuruno just wouldn't approve them."
"Your settings are too sloppy, Hayate. You need to think more carefully about the properties of the constituent elements. Those 7 you managed to create were mostly approved by sheer luck."
With this turn of events, there were almost no people left who wouldn't be watching the crafting stream.
Comments (0)
No comments yet. Be the first to comment!